Star Wars Battlefront 2 Will Support VR Gameplay

Electronic Arts’ upcoming Star Wars Battlefront II is poised to have some exciting new features,  as Criterion Games, developer of Star Wars Battlefront’s Rogue One: X-Wing VR Mission, are hinting on something awesome for the game.

Criterion Games, one of the collaborating studios working on Star Wars Battlefront II, primarily focusing on its space combat mechanics, has teased the possibility of making major innovations to the game. They claimed that the new combat mode will be built from the ground up, that sparks certain improvements such as refined handling, weapons and customization options, and the inclusion of the ability to pilot some of the Star Wars galaxy’s most iconic ships in some parts of the game.

The players are likely to experience a thrilling new experience with Star Wars Battlefront II, with Criterion officially announced by Electronic Arts joining the fold. Criterion has prior experience with developing and designing Star Wars Battlefront’s speeder bikes and its Rogue One: X-Wing VR Mission add-on DLC under its belt. More VR features are speculated to be included in this next installment, as the Rogue One: X-Wing VR Mission add-on DLC was released to a very positive response by the VR community.

So with the tantalizing possibility of VR being a huge feature in Star Wars Battlefront II all leads to the question, will EA release the VR experience to other platforms? Will VR content be kept to a minimum, or will it be dropped to focus on the new space combat mechanics? Better find out when Star Wars Battlefront II officially drops on November 17th, 2017 on PlayStation®4, Xbox One™, and on Origin for PC.

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Author: ryannma

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